T1 · BO3
CS2 · 2020-01-08
FINAL
CO
Complexity
0
:
0
SERIES COMPLETE
Chaos
/// MIRAGE v6 · MAP POOL EDGE
Map pool strength
ancient
100% Complexity
inferno
40% Complexity
dust2
74% Complexity
nuke
44% Complexity
overpass
48% Complexity
mirage
50% Complexity
anubis
58% WR (44/76)
vertigo
65% WR (34/52)
CQ-GESUS SUITE
Models run for upcoming matches only. View prediction ledger →
SERIES RESULT
0
:
0
COMPLEXITY
—
CHAOS
—
/// MIRAGE v6 PER-MAP ENGINE
Veto simulation & map probabilities
Each side bans its worst maps, picks its best — simulated 10,000×.
PLAYED SERIES — MAP RESULTS
dust2
0 – 0
Map result pending.
nuke
0 – 0
Map result pending.
No Demo Data
Player stats and round-by-round analysis require a validated V4 demo. No demo available.
TEAMS
PLAYERS IN THIS MATCH